Target launch: Q1 2027 - 8 months out. Green means shipped, gold means in progress, and locked means it hasn't started yet.
WoSBlock branding, Flat-file/MySQL storage, HikariCP async query pool, parcel-safe island allocation, minimal starter island, and per-world inventory contexts.
Core NPCs are invulnerable and wired into the Auction House, rotating Black Market offer, and paginated Clerk quest menus.
EnderWorld Eggs relocate owned core NPCs with 100% success and use configurable catch odds for other NPC attempts.
Pre-cached flat 100-element weight arrays for ore generation, optimised block placement flags, and per-material XP rewards tied to the shared island instance.
Friendly / Carnage / Demolition / FFA modes, co-op trust, island-only HUD/Questie state, barrier dome, and a movable Enchanting Table Guest Book GUI.
Large systems now live in dedicated YAML files, and MySQL storage persists islands, balances, auction listings, quest progress, and quest schedule cooldowns.
Continue tightening Auction House buying flows, Black Market edge cases, and player-facing feedback during persistence failures.
Expand quest objectives and tune the full 20-scroll, 20-enchant gameplay set after live testing.
Profile island generation, generator events, fishing rolls, storage queues, and GUI interactions under high-population test load.