Every island's starter chest contains three spawn eggs - one for each NPC. They're invulnerable, un-pushable, and unkillable once placed. EnderWorld Eggs let trusted island members relocate core NPCs safely, while other capture attempts can fail and consume the egg.
The Auctioneer hosts a localized auction house GUI. Players list items with asking prices - but the server owner defines hard min and max price limits for every Material/Item ID in the main auction configuration. Nobody can corner the market, and nobody can dump their inventory into worthlessness either.
Every material has configurable min-price and max-price values.
Players attempting to list outside these boundaries receive an error. This prevents both
market manipulation and economy deflation.
Standard mob drops (Blaze Rods, Ghast Tears, Ender Pearls), EnderWorld Eggs, and all standard resources are fully tradeable here. High-tier mob drops create a thriving player-to-player economy around mob farming.
A trusted island member can throw an EnderWorld Egg at their own Auctioneer to despawn it and recover the spawn egg, allowing seamless relocation anywhere on the island.
The Thief is a server-to-player merchant for contraband - items explicitly blocked from the
standard Auction House. His inventory is fully configurable in black-market.yml,
and every 30 minutes he exposes one random global offer.
Anything the server owner marks as contraband cannot be listed on the Auctioneer. The Thief
is the only legal outlet. Prices are static and fully configurable in black-market.yml.
The Black Market sells only one configured item at a time. Spawner offers can be given very low weights and extreme prices, turning rare rotations into a deliberate money sink.
Players can use the Merchant Discount Scroll to get 15% off all Black Market purchases for 15 minutes - the only way to reduce The Thief's prices.
Players click the Clerk to open a GUI, accept a quest, complete it, then click the Clerk again to hand it in and claim the reward. Simple loop - powerful progression driver.
Quest progress is completely individual per player. Completion checks verify the required items at turn-in and remove gather requirements, preventing drop-and-pickup abuse. Max concurrent quests is configurable (default: 3 per player).
EnderWorld Eggs are rare quest rewards. Throw one at a core island NPC to move it, or attempt to capture other NPCs with a configurable chance of failure.
Throwing an EnderWorld Egg at one of your own 3 core NPCs safely despawns it and drops its respective spawn egg for seamless repositioning. No risk, no loss.
Throwing an EnderWorld Egg at any ambient or custom NPC triggers a configurable catch chance roll. Success: the NPC despawns and drops its egg. Failure: the NPC despawns anyway and the egg is lost permanently.
Because EnderWorld Eggs are critical for NPC relocation and capture, they're treated as a valuable commodity and can be priced through the Auction House and Black Market configs, with configurable price limits.