No more lag-inducing vanilla redstone sorting systems. WoSBlock introduces purpose-built storage and automation tools - sign-programmed filter hoppers, auto-sorting chests, a void vacuum, a material compactor, and island waypoints for fast travel.
Place a sign beside, above, or below any standard hopper and write /filter itemid.
Or write /filter while holding the item to consume one and bind that material automatically.
That hopper will only accept matching items. No comparators, no item frame tricks, no lag.
The same hopper can also have a /sender custom_code sign for wireless routing.
Use material IDs like /filter cobblestone or
/filter minecraft:iron_ingot. Non-matching stacks are blocked before entering.
Change the sign text to change the hopper behavior. No player inventory UI or hidden setup state is required.
Add /sender custom_code beside a hopper and
/receiver custom_code beside the destination chest. Sender hoppers drain
to matching receivers even without a vanilla output container.
Place a sign next to a single or double chest and write /sortable.
When an owner or trusted member opens it, the chest instantly consolidates and organises its contents.
New automation signs show an enabled status on the second line when that line is not already another command.
Sort alphabetically by item name or by item category type. Matching stacks are automatically consolidated regardless of which slot they were previously in.
Only the island owner and trusted Co-Op members can use the sort function. Visitors in any mode - including FFA - cannot reorganize your storage.
Both single and double chests can be marked with nearby signs. Use multiple signs, or multiple command lines on one sign, to make one chest both sortable and a wireless receiver.
WoSBlock keeps busy farms readable by stacking dropped items and placed spawners directly in-world. Drops merge into labelled mega-stacks, while spawners combine by right-clicking an existing spawner with another spawner in hand.
Nearby similar item entities merge automatically into one visible stack count. Pickup splits the stored amount back into normal inventory stacks.
Spawner stacks show an in-world hologram count and spawn additional mobs based on the stack size, capped to keep burst output controlled.
Breaking a stacked spawner with Silk Touch returns one spawner at a time and leaves the remaining stack in place until the final spawner is removed.
Any raw block or resource drop falling into the void within the island's claim is intercepted before destruction. Items are pushed directly into the island's Guest Book (Enchanting Table) buffer cache - up to 27 stacks before overflowing.
Enable via /is compact or toggle through the NPC menus. While active,
Redstone, Iron, Gold, Lapis, Diamond, Emerald, and Coal are instantly
compressed into block form the moment a full stack of 64 reaches
the player's inventory.
Register up to 3 physical waypoints on your island with /is setwaypoint,
then jump back with /is waypoint. The Guest Book displays how many
waypoint slots are currently saved.
Automation signs are read from nearby block state. Sender hoppers run on a short drain cycle, and wireless receiver lookups are cached briefly by island and custom code.